Making Sense of the Madness
#27
Currently playing as a Hammerdin with Zealot overtones for when things get tight. It's pretty fast, I've made Nightmare and level 34 in 2 nights; but I've only played that and a necro so far in 1.10, so I will limit my observations to what I have seen my teammates excelling/struggling with.

Amazons: Haven't seen a jav or spear yet, except on weapon switch. The bowazons seem dazed by the loss of Guided; the uses of elemental attacks I've seen so far have been desperate and half-hearted. Immolation looks weak, cold looks very workable. There's a mentality shift that's going to need to occur among the masses, but I think she'll be just fine. Very little use of Valk or Decoy, but keep in mind, these were party-joiners I saw, not soloers.

Barbarian: Whirlwind has a learning curve again. In intelligent, specific uses, it's valuable, but it's no longer an end-all. Which is good to see. Barbarians, like Amazons, seem to be struggling with the changes, but will come out of them just fine.

Druid: Haven't seen an elementalist yet; the point distribution required to excel as one is so severe that I haven't seen anyone eager to take the plunge. Shapeshifters are fine, and Grizzlies seem much more robust, or just smarter perhaps.

Necromancer: My favorite class is now re-established as the general of the party. A team-oriented, intelligently-played pair of necro and pally, combined with a supporting cast, will thrive in 1.10. That's probably the New World Order right there - the necro is not an uber solo class, but is effective on its own, and godly with the right team. Revives see some use, but are overshadowed by Skeleton Warriors. Magi are good in the early going and seem to taper off rather sharply. Golems, sadly, are pathetic.

Paladin: I can only speak for the Hammerdin. Overpowered, much like the original "exploit" version when it first appeared, but limited in boss fights and close quarters, requiring thought and agility with your hotkeys, so I think that while this one will be popular, it may not run riot.

Sorceress: The most effective rebuilds I've seen were Fire, with Cold secondary and Lightning only as support (shield, teleport). They seem to be strengthened overall, but only if specialized. Generalists are suffering.

In general: More teamwork, more diversity, more goodwill. Slower play, dangerous paradigm shifts in some battles (killer Gloams, anyone?); I'd give this patch a B+. It's actually quite good.
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Messages In This Thread
Making Sense of the Madness - by Bolty - 11-03-2003, 10:57 PM
Making Sense of the Madness - by loonygloss - 11-04-2003, 12:14 AM
Making Sense of the Madness - by TabithaWolf - 11-04-2003, 12:46 AM
Making Sense of the Madness - by Guest - 11-04-2003, 12:46 AM
Making Sense of the Madness - by CorwinBrute - 11-04-2003, 12:55 AM
Making Sense of the Madness - by Occhidiangela - 11-04-2003, 01:04 AM
Making Sense of the Madness - by LavCat - 11-04-2003, 04:25 AM
Making Sense of the Madness - by Caaroid - 11-04-2003, 04:37 AM
Making Sense of the Madness - by Ferengi - 11-04-2003, 08:09 AM
Making Sense of the Madness - by Ferengi - 11-04-2003, 08:21 AM
Making Sense of the Madness - by Brista - 11-04-2003, 05:41 PM
Making Sense of the Madness - by CorwinBrute - 11-04-2003, 06:11 PM
Making Sense of the Madness - by Guest - 11-04-2003, 06:37 PM
Making Sense of the Madness - by Pren - 11-05-2003, 01:42 AM
Making Sense of the Madness - by Crystalion - 11-05-2003, 08:31 AM
Making Sense of the Madness - by Brother Laz - 11-05-2003, 12:31 PM
Making Sense of the Madness - by Occhidiangela - 11-05-2003, 02:27 PM
Making Sense of the Madness - by Brista - 11-05-2003, 05:04 PM
Making Sense of the Madness - by Guest - 11-05-2003, 05:51 PM
Making Sense of the Madness - by Guest - 11-05-2003, 06:00 PM
Making Sense of the Madness - by jahcs - 11-05-2003, 07:37 PM
Making Sense of the Madness - by Olon97 - 11-05-2003, 07:59 PM
Making Sense of the Madness - by Hammerskjold - 11-05-2003, 09:27 PM
Making Sense of the Madness - by Brista - 11-05-2003, 10:02 PM
Making Sense of the Madness - by Brother Laz - 11-06-2003, 10:20 AM
Making Sense of the Madness - by Crystalion - 11-06-2003, 09:17 PM
Making Sense of the Madness - by Cryptic - 11-06-2003, 10:50 PM
Making Sense of the Madness - by D-Dave - 11-06-2003, 11:42 PM
Making Sense of the Madness - by ak404 - 11-07-2003, 06:49 AM
Making Sense of the Madness - by Occhidiangela - 11-07-2003, 06:47 PM
Making Sense of the Madness - by Occhidiangela - 11-07-2003, 06:53 PM
Making Sense of the Madness - by Occhidiangela - 11-07-2003, 06:56 PM

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