11-06-2003, 06:54 PM
Flymo,Nov 6 2003, 03:41 PM Wrote:Note that Taunt also overwrites itself now, which means you can taunt a monster more than once. Previously, if a monster was distracted while hurrying towards you there was nothing you could do about it; now you can taunt it again.That is excellent news. It will make using taunt to deal with ranged attackers in hard to path areas (for the AI) a little easier.
I don't have a problem with taunt and battle cry not stacking up. As I see it, taunt is for the minions, battle cry is for the bosses/ super uniques, and lifetap charges are for the otherwise non-leachable act bosses.