11-04-2003, 10:12 PM
lemekim,Nov 4 2003, 06:38 PM Wrote:From my testing in beta, absorb, at least from pvp tests, at most reduced damage by 4 (meaning, after a certain % amount of absorb, it would only reduce the damage by 4 and no further), which would give us a 37.5% absorb cap. This is almost like having 75% resistances (thus the 37.5% cap instead of 40%). I don't think this changed in the patch, and from your post I gather that the same reduction applies to pvm as well.Well, the 40% cap is on the absorbtion % stat. I don't recall seeing a further cap on the actual ammount though. Note that the game uses higher precision than integer, perhaps it was just a display thing. Or some other damage modification taking place prior or after? And yes, this apply regardles of attacker and target type.
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