From my testing in beta, absorb, at least from pvp tests, at most reduced damage by 4 (meaning, after a certain % amount of absorb, it would only reduce the damage by 4 and no further), which would give us a 37.5% absorb cap. This is almost like having 75% resistances (thus the 37.5% cap instead of 40%). I don't think this changed in the patch, and from your post I gather that the same reduction applies to pvm as well.
New absorbtion cap in 1.10?
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