Unkillable Lurkers
#1
My first 1.10 softcore Ladder character is a Leaf-equipped sorc, with whom I've been exploring the Fire Bolt / Fire Ball synergy. She's currently level 25, and has had little difficulty killing anything-- except Leapers.

Even many Leapers are killed quickly, but some of them just refuse to die. When their life bar is down to a small sliver, Fire Balls don't affect them, and neither does Blizzard.

After first noticing this phenomenon in Act II, I switched to a direct attack, and was able in one or two instances to kill the Leaper. However, this has not worked with Act III Tree Lurkers or Act IV Cave Lurkers. I can freeze them (with Glacial Spike, Blizzard, or cold armor), but I can't make them take any more damage once the life bar is down to a small sliver.

Both the sorc and the merc (Act I Fire Arrow Rogue) continue to take damage from the Leaper, though. In fact, the merc doesn't even "see" the Leaper; she just stands there without responding until I intervene.

I've only observed this problem while playing solo in private games. When a friend joined me on a Paladin with Conviction aura, the problem did not occur. Apparently the aura allowed the sorc to do enough damage with the inital Fire Ball or Blizzard strike that the "small sliver of life bar" condition was never met.

My conjecture is that after the Leaper / Lurker takes X damage, parts of the game consider the critter dead, while other parts do not.
Zyr

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Messages In This Thread
Unkillable Lurkers - by Zyr - 11-04-2003, 10:49 AM
Unkillable Lurkers - by kier - 11-04-2003, 01:36 PM
Unkillable Lurkers - by Smoketest - 02-12-2004, 10:29 PM
Unkillable Lurkers - by Smoketest - 12-16-2004, 09:35 PM
Unkillable Lurkers - by Doc - 12-17-2004, 12:16 AM
Unkillable Lurkers - by w0qj - 12-17-2004, 05:11 AM
Unkillable Lurkers - by Doc - 12-17-2004, 11:39 AM
Unkillable Lurkers - by Smoketest - 12-31-2005, 06:25 PM

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