I've played a shockbear that relied on grizzly and merc for all damage output. He maxed grizzly, lycanthropy, oak and shockwave. The might merc and grizzly had a high enough damage out put for hell, and if they got into trouble, I would tank for them(almost all stat points in vit gave me sveral thousand hp).
Shockwave alone is quite enough to handle large packs, the only problem I forsee you having is champs/ act bosses and phys immunes. My bear usually skipped phys immunes in hell, it was not worth the time to kill them with my elemental weapon switch. Shockbears are wonderful party players as well; your party members will be nearly unopposed as they slaughter the stunned.
Your build seems effective, but yes, lacking some focus. What merc?(might may be good choice, to help with damage output) You may want to max shockwave early if you intend to do the attacking yourself. The duration is long, but you will often need to cast in several directions, then attack a few times and cast again. Longer duraction = more attacks before recasting.
EDIT: added part about phys immunes
Shockwave alone is quite enough to handle large packs, the only problem I forsee you having is champs/ act bosses and phys immunes. My bear usually skipped phys immunes in hell, it was not worth the time to kill them with my elemental weapon switch. Shockbears are wonderful party players as well; your party members will be nearly unopposed as they slaughter the stunned.
Your build seems effective, but yes, lacking some focus. What merc?(might may be good choice, to help with damage output) You may want to max shockwave early if you intend to do the attacking yourself. The duration is long, but you will often need to cast in several directions, then attack a few times and cast again. Longer duraction = more attacks before recasting.
EDIT: added part about phys immunes