1.10 Ridulous
#14
Ferengi, I have to wonder what game you have been playing before?

Quote:First off, go back and read that first line FLAYER DUNGEON.

Clearly several of you have never been there or are so insistant on replying that you mutter nonsense with respect to the DUNGEON. Here is a big hint, it was 5 levels deep in previous patches.

They have, the Flayer Dungeon has always been 3 levels since version 1.00. This has been a grief point for the modders until the last couple of months since it was not possible to add any new levels into the game anywhere. The only workaround that they had available was to redirect some of the 'stair' portals of the underground area to make one region deeper at the expense of taking the levels from another dungeon somewhere else in the game.

Quote:There are no Shamen in the Dungeon except for the last boss.
No, there are two types of Shaman (FlayerShaman and SoulKillerShaman) in all 3 levels of the Flayer dungeon where you need to do the quest. This is the same basic monster layout that has been in previous versions of the game. The Swampy Pit on the other hand does not have the shamam on its upper two levels (I do not recall about the 3rd level there since it has been awhile).

Quote:Flayers have always been fast and the Dungeon has always been dark, but they have ridulous damage and speed in order to hand me 600 in a couple of seconds.
and earlier
Quote:That necro is nearly pure bone, and has nearly 400 damage absorb Bone Armor and about 200 HP.
The Bone Armor is not really effective a stopping some attacks as it is applied before your resistances are taken into account. The rough damage output information is still linked to under Griselda's column on the front page. The lowest damage that you can be expecting from these two types of shaman is 34 points of fire damage per frame of time. Note that with only 200 HP that this would be enough to send your character into hit recovery animation if you do not have resistances. Even with 75% fire resistance the damage would be 8.5 damge per frame or 212.5+ damage per second. Get some life. Freeloading in the game without defenses (and life itself is the most basic form defense) is over as of v1.10.

Quote:Holy Freeze is useless against these packs, you die in less than 3 seconds afterall and auras do not go around corners.
Is this a change that I have not noticed? I used to always run into the auras going around corners and through walls in the earlier versions. Also the aura pulse have been set down to a 2 second period now.
Reply


Messages In This Thread
1.10 Ridulous - by Ferengi - 11-02-2003, 09:37 AM
1.10 Ridulous - by War_Master_Ares - 11-02-2003, 09:47 AM
1.10 Ridulous - by Bob the Beholder - 11-02-2003, 09:55 AM
1.10 Ridulous - by Crystalion - 11-02-2003, 11:37 AM
1.10 Ridulous - by gimlisam - 11-02-2003, 04:05 PM
1.10 Ridulous - by Pren - 11-02-2003, 05:29 PM
1.10 Ridulous - by Ferengi - 11-03-2003, 12:04 AM
1.10 Ridulous - by DSTheHermit - 11-03-2003, 12:28 AM
1.10 Ridulous - by Ferengi - 11-03-2003, 12:58 AM
1.10 Ridulous - by Nadreck - 11-03-2003, 01:42 AM
1.10 Ridulous - by Bob the Beholder - 11-03-2003, 01:47 AM
1.10 Ridulous - by Guest - 11-03-2003, 01:50 AM
1.10 Ridulous - by Brista - 11-03-2003, 02:16 AM
1.10 Ridulous - by Ruvanal - 11-03-2003, 02:19 AM
1.10 Ridulous - by Crystalion - 11-03-2003, 02:46 AM
1.10 Ridulous - by Crystalion - 11-03-2003, 03:01 AM
1.10 Ridulous - by Brista - 11-03-2003, 05:55 PM
1.10 Ridulous - by Guest - 11-03-2003, 08:53 PM
1.10 Ridulous - by Lokmar Iskaran - 11-05-2003, 06:58 PM
1.10 Ridulous - by Occhidiangela - 11-05-2003, 08:50 PM
1.10 Ridulous - by Bob the Beholder - 11-05-2003, 09:16 PM

Forum Jump:


Users browsing this thread: 4 Guest(s)