11-03-2003, 02:16 AM
Crystalion,Nov 2 2003, 11:28 AM Wrote:I personally think the Hardcore concept is inherently flawed and only "worked" because previously the game was "too easy". The game is too laggy and unfairly damaging at times for HC to make any sense to meBut Crystalion, the point is that hardcore is a different set of rules that appeals to some folks but not to all
I can see your point and accept from your reasoning that Hardcore may not suit you and that you're quite justified in feeling that way
But it's unfair to say that the concept is flawed when so many of us are clearly enjoying ourselves playing that way
A lot of what makes Diablo 2 a success is that it's many different things to different people.
The frag-artist who came to the game straight from Quake and now has eleven accounts full of ear mules has a different perspective to the cooperative folk of the Amazon Basin
So while most of us will have our own notions of how the game should be played they are preferences not absolutes. Multiplayer is better than single player? hardcore is better than softcore? PK is beter than co-op?
None of these stances can be said to be other than preferences in a game which supports all of them
I could illustrate how both lag and unfairly damaging attacks can be anticipated and to a great extent countered but I won't talk at length about that because to some extent it's a side issue
The real issue is that as hardcore players we understand and accept that Nilathak or the Ancients have a sporting chance to end the character, we enjoy the risk and if we die don't especially mind starting over
Just a personal choice in a game that can be played in many different styles