Charging Paladin
#3
Might and vigor are charge synergies. Fanatacism is the highest damage increasing aura for the paladin. That said, holy crap charge is fast in 1.10. I think vigor would be best in PvP. In PvM, you can use whatever you want. You're going to have well over +1300% damage, so another 400 from fanatacism isn't that groundbreaking. And you will have might already as a synergy, giving about half as much as fanatacism.

Hard to say, really. You could use conviction to improve your AR chances and be more party friendly, holy freeze to slow things down, defiance to make yourself unhittable, etc.

I suppose I havn't answered much in the way of the original questions.
*Pren_LL-AB
USEast HC
Dark_Mutterings (Necromancer)
Doug_Winger (Wearbear)
Heroic career and 1.10 aspirations cut tragically short because NOBODY CAN DO ANYTHING WITH A 22.2K CONNECTION WHY DOES GOD HATE ME.
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Messages In This Thread
Charging Paladin - by JoetheCkhd - 11-01-2003, 04:32 AM
Charging Paladin - by jondifool - 11-02-2003, 07:17 PM
Charging Paladin - by Pren - 11-02-2003, 07:38 PM
Charging Paladin - by JoetheCkhd - 11-02-2003, 09:44 PM
Charging Paladin - by GenericKen - 11-02-2003, 10:00 PM
Charging Paladin - by JoetheCkhd - 11-02-2003, 11:24 PM
Charging Paladin - by Wapptor - 11-02-2003, 11:46 PM
Charging Paladin - by JoetheCkhd - 11-03-2003, 12:13 AM

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