Default Talic damage in NM?
#10
I don't know quite how the maths works out but that damage is possible by correctly multiplying

ES is a multiplier

Cruel is a separate multiplier

And any whirlwind bonus would also be a separate multiplier

Further he may have got in two hits 4 frames apart, which might be hard to see as two separate hits

The Ancients have always been able to kill high level characters in NM and Hell, many deaths occured in 1.09 in a similar way
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Messages In This Thread
Default Talic damage in NM? - by SwissMercenary - 11-02-2003, 01:56 AM
Default Talic damage in NM? - by Guest - 11-02-2003, 03:28 AM
Default Talic damage in NM? - by Myge - 11-02-2003, 08:06 AM
Default Talic damage in NM? - by GenericKen - 11-02-2003, 09:05 AM
Default Talic damage in NM? - by Ferengi - 11-02-2003, 09:14 AM
Default Talic damage in NM? - by lfd - 11-02-2003, 09:55 AM
Default Talic damage in NM? - by War_Master_Ares - 11-02-2003, 09:57 AM
Default Talic damage in NM? - by whyBish - 11-02-2003, 10:20 AM
Default Talic damage in NM? - by AssA - 11-02-2003, 10:44 AM
Default Talic damage in NM? - by Brista - 11-02-2003, 03:00 PM
Default Talic damage in NM? - by Pren - 11-02-2003, 05:36 PM
Default Talic damage in NM? - by GenericKen - 11-02-2003, 10:06 PM
Default Talic damage in NM? - by Thecla - 11-02-2003, 10:31 PM
Default Talic damage in NM? - by Ferengi - 11-02-2003, 11:58 PM
Default Talic damage in NM? - by aurikan - 11-03-2003, 07:19 AM
Default Talic damage in NM? - by lfd - 11-03-2003, 07:00 PM
Default Talic damage in NM? - by Baajikiil - 11-03-2003, 07:37 PM
Default Talic damage in NM? - by lfd - 11-03-2003, 07:50 PM
Default Talic damage in NM? - by Guest - 11-03-2003, 08:40 PM
Default Talic damage in NM? - by whyBish - 11-04-2003, 05:40 AM
Default Talic damage in NM? - by Thecla - 11-04-2003, 08:58 AM

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