11-02-2003, 09:47 AM
Well, you see Bone Armor absorbs physical damage, and you only had 200 health, now whilst 200 elemental damage might be a lot, I can tell you now, a lot of level 41 HC characters have well over that amount. The general rule(From what I have heard.), is that you should have a minimum health of 10xClvl, so in esence most Lv41 characters would have a minimum 410 health, at least double what you have. They would also most likely employ more strategic and careful tactics such as luring away a single enemy at a time and not wildy running in spamming Bone Spirits left right and center (No offense whatsoever is meant to your' playing skills, forgive me if I have offended you in any way.). Also if this build is not working out, try creating a new build. A lot of builds that were viable in 1.09D are no longer viable in 1.10, and whilst the difficulty level of the game may have been drastically ramped up, this should not pose as much a problem as you suggest. By increasing the difficulty Blizzard is trying to encourage co-operative party play, and game progression, personally, I would rather have a revamped difficulty level and have a harder time killing if it means I can enjoy more party friendly, public games. And whilst it is harder to Solo the game from Act1 Norm, to Act5 Hell, it is possible, you just need more careful consideration into the type of build you are creating, and in most cases you will be required to branch out into more then one tree. Well that's my two cents.
P.S If I have offended anyone in anyway I apolofise profoundly.
P.S If I have offended anyone in anyway I apolofise profoundly.