Anti rush idea
#1
A co-worker who also plays D2 just stopped by. He is exclusively into dueling. During our talk, I realized he was completely oblivious to major parts of the PvM game, since he had always been rushed. I won't quote anything, just read the Battle Net Funnies, Version 1.10 thread and use your imagination.

Anyway, we were talking about the anti-rush feature about not being able to take a TP to certain maps until their unlocking quests were completed. He asked why they didn't just make it so you couldn't take a (blue) TP to any map until you had set foot on that map yourself. Forget the quests; this would slow rushing down to a crawl.

It made me go "hmmm".

-- CH
Reply


Messages In This Thread
Anti rush idea - by CelticHound - 11-01-2003, 03:38 AM
Anti rush idea - by nobbie - 11-01-2003, 03:43 AM
Anti rush idea - by ZatarRufus - 11-01-2003, 04:00 AM
Anti rush idea - by DeeBye - 11-01-2003, 04:09 AM
Anti rush idea - by Kartoffelsalat - 11-01-2003, 04:55 PM
Anti rush idea - by ildon - 11-01-2003, 08:19 PM
Anti rush idea - by Brista - 11-01-2003, 11:00 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)