03-10-2003, 01:41 PM
AtomicKitKat,Mar 10 2003, 07:25 AM Wrote:Hmm. What exactly is the Eth bug aout? Does it mean that you're (effectively)at 75% defense with 1 Eth, 50% with 2, and 0 defense with 4? I never completely understood. Also, while I'm here, if I have a MAGIC weapon with both a prefix and a suffix, what happens when I try to socket it using the Larzuk reward? Will I get ANY sockets? Will I get up to 4 sockets? Will I get the maximum number of sockets for that item?The Eth bug confers ITD (even against Act Bosses) on a weapon that has a single Eth rune socketed in it. In other words, it does what the Jah Rune is supposed to do, and then some.
Regarding Socketing: Larzuk follows these rules. He punches one hole in Rare, Set or Unique Items. He punches one or two holes in any Blue item (random selection on that). He will punch the maxmimum number of sockets only in White or Grey Items that are of sufficiently high item level, and will always punch the maximum number in them. For lower level White or Grey items, my recollection of the rules is hazy.
Regarding the effects of the Eth bug on mercenaries: I have a mercenary with a Fury Lance. As far as I can tell, he never misses against a regular monster. Of course, Act Bosses still kill him rather quickly anyway. I never do PVP gaming, so I cannot say on the accuracy effect there, but I am wondering whether this would be part of the penalty that mercs have against players?
And you may call it righteousness
When civility survives,
But I've had dinner with the Devil and
I know nice from right.
From Dinner with the Devil, by Big Rude Jake
When civility survives,
But I've had dinner with the Devil and
I know nice from right.
From Dinner with the Devil, by Big Rude Jake