10-29-2003, 02:49 PM
You can use the links in my sig. I know there's a bug and I haven't yet updated to 1.10 final stats, but it should calculate the requirements just fine.
In essence, you first take the maximum of the unique item's level requirement and the new base item's level requirement. Then you add 5 if you used the normal->exceptional recipe and/or 7 if you used the exceptional->elite recipe.
In essence, you first take the maximum of the unique item's level requirement and the new base item's level requirement. Then you add 5 if you used the normal->exceptional recipe and/or 7 if you used the exceptional->elite recipe.