10-29-2003, 02:16 PM
Quote: There are changes in strafe: No matter the number of targets, it allways uses its 10 missiles. The feeling is the same as older strafazons in large parties. Kind of difficult to get used to because the continuos strafe-lock, but deadly against single monsters bcause all missiles seem to be hitting. The screen also reports 3/4 damage, although that's what it did in 1.10s.
According to Ruvanal in this AB thread, strafe now has a minimum of 2+lvl/4 arrows, but it does have both the 3/4 damage penalty and the nextHit and nextDelay.