Have any other Lurkers played Morrowind?
#71
If you can get a good weapon to craft, try "cast on strike" paralysis. 2-3 seconds is all you need for an advantage. If you have extra points then add damage health or an elemental attack of your choice. I hadn't thought about using paralysis this way, until it was used on me in one of the shrines.

I've crafted an ebony mace with 3 seconds of paralysis with 5-15 points damage health. Only "Hungers" so far, seem to be immune to spells, but beating the snot out of them while levitating just out of their reach still works well. I'm immune to their fire attacks now, but they were murder for awhile.

I have started a new Assassin/Thief/Mage character with a more jaded world view. I've found some new sinister ways to taunt and kill Ordinators for their armor with no bounty. I use levitate on target 30 seconds and lure them up to about 200 feet (and then the spell wears off), or alternatively if they survive and land in the canal, I use water walking on target and get them to chase me out into a large body of water, then dispel magic and stand on their head (glug, glug, glug...). Or, you can lure them to surface under one of the boats. I think this character will aim at the more malevolent solution to the plot, rather than becoming the Neverine. Must kill the god Vivec...
”There are more things in heaven and earth, Horatio, Than are dreamt of in your philosophy." - Hamlet (1.5.167-8), Hamlet to Horatio.

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Have any other Lurkers played Morrowind? - by kandrathe - 10-27-2003, 11:45 PM

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