New and (Hopefully) Improved Hunter Guide
#18
:D At the moment, I'm using an Act III Cold Mage, because a) I wanted to try one out, and B) I was in Act III when I decided it might be a good time to pick up a mercenary. Terrible reasons, I know; in fact, the Cold Mage is annoying in several ways, mainly that he always shatters corpses, and he doesn't return damage very well. But I'm keeping him around for right now, as I wouldn't mind switching to a Holy Freeze merc later on. Though you're right, a Fire Rogue wouldn't be too bad, either.

Great idea with SoB! I'll try that out.
USEAST: Werewolf (94), Werebear (87), Hunter (85), Artimentalist (78), Meleementalist (76, ret.)
USEAST HCL: Huntermentalist (72), Werewolf (27)
Single Player HC: Werewolf (61, deceased), Werewolf (24)
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Messages In This Thread
New and (Hopefully) Improved Hunter Guide - by Guest - 10-22-2003, 03:04 PM
New and (Hopefully) Improved Hunter Guide - by Guest - 10-22-2003, 10:11 PM
New and (Hopefully) Improved Hunter Guide - by Guest - 10-23-2003, 04:45 PM
New and (Hopefully) Improved Hunter Guide - by FenrisWulf - 10-24-2003, 06:30 PM

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