10-22-2003, 10:42 PM
The market values the items itself... This is why you'll pay more (generally via trade) for an item that is currently popular for cookie cutter builds than for less played builds.
I remember trading far weaker items for barbs/sorcs for incredible necro/pally stuff. If you've had to take economics at all, you should remember that an increase in demand (ie popular class) will increase the price of the item.
Anyways, i've always found that playing strong but not cookie cutter builds is cheaper and just as effective as playing the conventional powerhouses. Then you can trade all the good stuff for those of the 'herd' and accumulate good swag to build whatever kind of character you want.
Most people STILL won't pay necros though, so no worries.
Quillan
I remember trading far weaker items for barbs/sorcs for incredible necro/pally stuff. If you've had to take economics at all, you should remember that an increase in demand (ie popular class) will increase the price of the item.
Anyways, i've always found that playing strong but not cookie cutter builds is cheaper and just as effective as playing the conventional powerhouses. Then you can trade all the good stuff for those of the 'herd' and accumulate good swag to build whatever kind of character you want.
Most people STILL won't pay necros though, so no worries.
Quillan