10-19-2003, 03:44 AM
adamantine Posted on Oct 18 2003, 10:45 PM Wrote:i don't believe, unless you have extreme lag, but then it shouldn't effect fighting structures.
I expected: "I tested it and got different results". Believings should be restricted to faith and hard to impossible to prove issues. Maybe I am asking for too much. <_<
Lag? No lag, Ping 10 (frame rate no issue), single player.
adamantine Posted on Oct 18 2003, 10:45 PM Wrote:when you're running a single-player game you're running a server and a client, there's no different code between multi and single(except for fps cap).
Kind of difficult to accept desynch, and the known problems it carry on BNet and Lan/TCP-IP games, at Ping 10. And even then, I am writting over several hours sessions testing what I wrote.
Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win.
- Sun Tzu, The Art of War