10-18-2003, 08:22 AM
After the previous report, I've tested a paladin, slvl 21 Fanaticism, with an Act 5 mercenary using the same armor, Rockstopper helm and 'Fury' (made in 1.09) ethereal Balrog Blade. Not that I wanted to let the mercenary die, but hell's Infector of Souls really wanted to help with the test.
I resurrected the mercenary and didn't even open his screen. He came back, attacked at full speed (10 frames) and showed the life leech graphics.
From what you've heard and what I've seen, I assume that certain items on merc, when he(she) dies, are triggering this bug. Those are probably the new runewords and set items with new attributes. The bug makes the game to ignore some/all items on the resurrected mercenary, and (may) affect mercenary statistics and skills.
I resurrected the mercenary and didn't even open his screen. He came back, attacked at full speed (10 frames) and showed the life leech graphics.
From what you've heard and what I've seen, I assume that certain items on merc, when he(she) dies, are triggering this bug. Those are probably the new runewords and set items with new attributes. The bug makes the game to ignore some/all items on the resurrected mercenary, and (may) affect mercenary statistics and skills.
Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win.
- Sun Tzu, The Art of War