10-17-2003, 03:24 PM
Have to agree on a few points there -- multiple shot does not need to be maxed. The main (only?) reason to max guided is for a high level zon to kill more quicly in the cow level. Since each monster can only be hit by one arrow, once you get to the point where most mobs are smaller than the number of arrows you shoot... obviously, the extras are a waste. This is particularly true if you do NOT have knockback on your bow or gloves (you should aim for it if you can, IMHO, particularly if you solo), and you pump valk up more. The enemies will gather around your valk (usually), allowing you to tighten the arc of arrows.
I have two other nits: freezing arrow and cold/physical immunes.
The first, 20 points in freezing arrow -- just wondering how you plan on fueling that with base energy. It IS doable, but PI's will be a headache, seeing as you can't leech. Freezing arrow takes a LOT of mana at slvl 20.
The second is more troublesome -- if you're planning on soloing, how will you tackle cold/physical immunes? A fairly simple solution is to find a 6 socket bow (damage doesn't matter, but faster helps) and slap in either topazes, ort runes, or emeralds.
Other than that, sounds decent enough. Just be careful, of course, since it is HC. I've found that in 1.09, bowazons are fairly easy to keep alive, provided you play cautiously. However, those few enemies that chop through your valk in 1 blow and then come charging after you can put your lights out before you know what happened. Good luck with the character.
gekko
I have two other nits: freezing arrow and cold/physical immunes.
The first, 20 points in freezing arrow -- just wondering how you plan on fueling that with base energy. It IS doable, but PI's will be a headache, seeing as you can't leech. Freezing arrow takes a LOT of mana at slvl 20.
The second is more troublesome -- if you're planning on soloing, how will you tackle cold/physical immunes? A fairly simple solution is to find a 6 socket bow (damage doesn't matter, but faster helps) and slap in either topazes, ort runes, or emeralds.
Other than that, sounds decent enough. Just be careful, of course, since it is HC. I've found that in 1.09, bowazons are fairly easy to keep alive, provided you play cautiously. However, those few enemies that chop through your valk in 1 blow and then come charging after you can put your lights out before you know what happened. Good luck with the character.
gekko
"Life is sacred and you are not its steward. You have stewardship over it but you don't own it. You're making a choice to go through this, it's not just happening to you. You're inviting it, and in some ways delighting in it. It's not accidental or coincidental. You're choosing it. You have to realize you've made choices."
-Michael Ventura, "Letters@3AM"
-Michael Ventura, "Letters@3AM"