10-17-2003, 02:28 PM
Quote:If the item requirements aren't the problem, does the merc have any other items that are generating auras?
Nope, Stealskull (helm) and Gladiator's Bane (armor) come from 1.09. Of course, a Might mercenary has Might Aura, but that's as far as his versatility goes :)
Quote:I'm not very familliar with aura order, but do paladins have trouble with conflicting auras?
Not at all. The worst that can happen is, when several sources of the same aura, a lower slvl replacing a higher slvl aura every 3 (or 4, not sure) seconds.
Quote:Sorry I couldn't be more help...
Oh, don't be, you're giving me a hand after all. ;)
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Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win.
- Sun Tzu, The Art of War