Mercenary's "Doom" Giant Thresher
#5
Quote:If the item requirements aren't the problem, does the merc have any other items that are generating auras?

Nope, Stealskull (helm) and Gladiator's Bane (armor) come from 1.09. Of course, a Might mercenary has Might Aura, but that's as far as his versatility goes :)

Quote:I'm not very familliar with aura order, but do paladins have trouble with conflicting auras?

Not at all. The worst that can happen is, when several sources of the same aura, a lower slvl replacing a higher slvl aura every 3 (or 4, not sure) seconds.

Quote:Sorry I couldn't be more help...

Oh, don't be, you're giving me a hand after all. ;)
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Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win.
- Sun Tzu, The Art of War
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Messages In This Thread
Mercenary's "Doom" Giant Thresher - by Nicator - 10-16-2003, 07:45 AM
Mercenary's "Doom" Giant Thresher - by Nicator - 10-16-2003, 09:56 PM
Mercenary's "Doom" Giant Thresher - by Nicator - 10-17-2003, 02:28 PM
Mercenary's "Doom" Giant Thresher - by Guest - 10-17-2003, 03:25 PM
Mercenary's "Doom" Giant Thresher - by Nicator - 10-18-2003, 08:22 AM

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