Realm game keep-alive oddities
#11
Actually, there are some very interesting implications and interesting questions, for instance, can more than 2 be juggled with the assistance of one additional player?

It is most likely that the timer is reset on any game action, pacing back and forth works fine for instance. The idea of an attack is even simpler.
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Messages In This Thread
Realm game keep-alive oddities - by Crystalion - 10-02-2003, 02:34 AM
Realm game keep-alive oddities - by Ferengi - 10-02-2003, 08:53 AM
Realm game keep-alive oddities - by Crystalion - 10-02-2003, 11:51 AM
Realm game keep-alive oddities - by Ruvanal - 10-02-2003, 09:14 PM
Realm game keep-alive oddities - by Crystalion - 10-03-2003, 09:56 PM
Realm game keep-alive oddities - by Ferengi - 10-05-2003, 10:13 AM
Realm game keep-alive oddities - by Ruvanal - 10-05-2003, 11:00 AM
Realm game keep-alive oddities - by Ferengi - 10-05-2003, 11:24 AM
Realm game keep-alive oddities - by Bolty - 10-06-2003, 11:44 PM
Realm game keep-alive oddities - by kier - 10-09-2003, 10:58 AM
Realm game keep-alive oddities - by Ferengi - 10-10-2003, 11:49 AM
Realm game keep-alive oddities - by AtomicKitKat - 10-19-2003, 06:48 AM
Realm game keep-alive oddities - by CelticHound - 10-23-2003, 06:21 AM

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