Thrown weapons in melee
#9
Crystalion,Oct 9 2003, 08:15 AM Wrote:hmm, thematically speaking that sure looks more like skills that hit hard and thus ought to subject the victim to durability loss.
This might be closer than thinking of that column as a flag fro which skills cause the users weapon to loose durability. The standarad attack skill (ID=0) and a couple of other skills are regularly known to cause weapon durabiity loss and are not flagged by that column.

I see some different possibilities for what that column may be referring to. Several of those skills offer the user more than one chance (or an innappropriate chance in the case of Charge) of loosing durability. This may be a flag to skip the chance for durability loss. But that does not really explain why Conviction is flagged.

Hmmm... found this in the patch.txt file
v1.08 modifications
- When used in melee throwing weapon durability decreases at one third the thrown rate.
Not sure that I trust this to be actually true currently though considering the amount of undocumented changes that are out there.
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Messages In This Thread
Thrown weapons in melee - by Oaks - 10-08-2003, 04:00 PM
Thrown weapons in melee - by adeyke - 10-08-2003, 04:15 PM
Thrown weapons in melee - by Archon_Wing - 10-09-2003, 12:29 AM
Thrown weapons in melee - by Freepaperclips - 10-09-2003, 03:32 AM
Thrown weapons in melee - by adeyke - 10-09-2003, 05:06 AM
Thrown weapons in melee - by Crystalion - 10-09-2003, 06:07 AM
Thrown weapons in melee - by Ruvanal - 10-09-2003, 09:51 AM
Thrown weapons in melee - by Crystalion - 10-09-2003, 12:24 PM
Thrown weapons in melee - by Ruvanal - 10-09-2003, 07:54 PM
Thrown weapons in melee - by Guest - 10-11-2003, 01:54 AM

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