10-06-2003, 11:54 PM
(This post was last modified: 10-07-2003, 12:11 AM by Crystalion.)
Quote:Well, here are my test resultsVery interesting. Our results disagree, so let's explore the apparent differences...
I'm using v1.10s unmodded. The last test I did, single player, after reading your post:
(non-hack) clvl 72 Assassin (I killed off my merc by dying--don't worry, I saved myself for later restore)
removed +skills items. pumped wake of fire to slvl 20 (shock web at slvl 1).
shock web too rough for normal zombies so tried players 8--still too rough.
moved on to canyon of magi (still players 8) and saw reasonably slow damage by shock web vs. brute type monsters.
cast one wake of fire to assure myself that monsters are totally wiped out by it in rapid order.
found another brutish monster and laid shock webs down on him. cast a wake of fire (which spammed); kept casting shock webs on the monster. Monster survived (and wasn't much hurt) as I expected.
So, are you using v1.10s?
Have you tried a non-hack character? (I doubt this matters--you could try a -act 5)
Were you casting the shock webs first and making sure you saw the monster satisfactorily hit by them?
Have you tried normal? (or, apparently, only nightmare difficulty? which I've not tested in at all, btw)
Have you tried not maxing out shock web missiles? (not required, so best saved for later testing)
I'll try nightmare and see if that makes a diff and edit back...
edit: players 1 nm zombies effect observed as expected; players 8 more difficult (as my weenie level 20 WoF hurts but doesn't kill them) to discern but apparently also as expected.
p.s. no harm in your testing it, but Blade Fury and Wake of Inferno wouldn't be expected to show any effect, as they don't have a NextDelay.
edit p.s.: procedural notes: I'm either not letting the monster move or I'm making sure shock webs cover the ground the monster is moving over. Once I see "immunity" to a single Wake of Fire (and it ends and I keep the shock webs going) I then spam a bunch of them (this never makes any difference, the monster is always immune to all of it, but I thought I'd describe what I'm doing to try to avoid making a movie of it).
"He's got demons? Cool!" -- Gonzo, Muppet Treasure Island
"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
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"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits