10-02-2003, 11:51 AM
Ferengi,Oct 2 2003, 08:44 AM Wrote:Joining games that had the Contess quest available (generally in NM) did not open the chest.I am not having any trouble controlling the quest state for the v1.10s nm Countess chest to open repeatedly. Of couse I'm doing this "LAN", not realm, so it was rather simple to control the initial conditions until I found what seems to be necessary.
The countess chest doesn't seem any better in its drops than what is already lying around on the level (chests, raw gold) so this doesn't seem like an "exploit" to pay any attention to.
Unfortunately I'm not presently equiped to test this on realm. Perhaps once v1.10 comes out I'll take the time to have "real" characters to test things on the ladder.
If someone wants to test it... the game creator needs to not have done the countess. My test (game creating and act 1 sitting) characters have also not done bloodraven and the den of evil (though I doubt that matters). A character that hasn't done the countess should be in the act (afaik this is a requirement in general, though I've not done any testing on the subject and my recollection, as always, might be in error). The countess, of course, needs to not have already been done in the game. It isn't necessary for the countess runner (who, of course, has done the countess before) to be partied with an eligible player.
I have no idea if this is also true for v1.09 LAN, so testing it on v1.09 realm might be a waste of time.
"He's got demons? Cool!" -- Gonzo, Muppet Treasure Island
"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits
"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits