10-01-2003, 04:32 PM
Blizzard has said they are concerned about game play and action. EQ always placed those secndary to concept and character development. In both EQ and DAOC it often feels like you are playing old pen and paper D&D, while watching a movie of your game.
There is no reason a mmog cant simply be fun to play while still maintaining a large interactive world. I suspect Blizz may be the first company to achieve this.
There is no reason a mmog cant simply be fun to play while still maintaining a large interactive world. I suspect Blizz may be the first company to achieve this.