Question on critical/deadly strike
#9
librarian,Sep 30 2003, 11:50 PM Wrote:the chance of monsters for doing a Critical Strike is always 5%, the term 'monsters' includes all kind of pets here (IIRC no hirelings). Only here the CS chance is applied to _all_ attacks, physical and elemental. A player character doesn't have a randomly or percentage chance for doubling his/her elemental damage.

AFAIK this has not changed in 1.10
There is a minor change in 1.10 in that the critical hit chance for the monsters is now listed in the monstats.txt file (making the modding of it very easy :) ). The values there in 1.10 ar either 0% or 5%.

For the mercs the a1, a2 and a3 mercs have a 0% crit chance and the act 5 mercs have a 5% chance. I know that in v1.09 the act 5 mercs were getting the critical hits (watched the sparks on many occasions) and the for them it also applied to their elemental damage (from some testing that I did). IIRC, I had seen the critical hit spark also on the a1 mercs in 1.09, I do not recall about the other two though.
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Messages In This Thread
Question on critical/deadly strike - by Nicator - 09-30-2003, 05:36 PM
Question on critical/deadly strike - by pmpch - 09-30-2003, 05:52 PM
Question on critical/deadly strike - by adeyke - 09-30-2003, 08:14 PM
Question on critical/deadly strike - by librarian - 09-30-2003, 09:57 PM
Question on critical/deadly strike - by Nicator - 09-30-2003, 11:55 PM
Question on critical/deadly strike - by librarian - 10-01-2003, 03:59 AM
Question on critical/deadly strike - by lemekim - 10-01-2003, 06:11 AM
Question on critical/deadly strike - by Ruvanal - 10-01-2003, 09:47 AM
Question on critical/deadly strike - by librarian - 10-01-2003, 12:14 PM
Question on critical/deadly strike - by Jarulf - 10-02-2003, 07:51 AM

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