09-30-2003, 12:46 AM
whyBish,Sep 29 2003, 09:42 PM Wrote:Forgoing my natural tendencies towards defensive tactics & thorns, I have built up a little summoner necro.Fun, isn't it?
I stated a no-twink skelemancer the other night, taking an easy 2.5 hours to make clvl 12 and the Inner Cloister. I was trying to see, if I no skill points for curses and just one for poison/bone (bone armor--which I probably could also have skipped) if wands would make up the difference enough that my "army" points would work well. So far it has been a very easy and fun build to play (I'm at, iirc, 1+1 SM and 9 RS, 1 CG). This indicates to me that continuing in this vein with the eventual "hope" of getting the army enchanted is pretty reasonable.
"He's got demons? Cool!" -- Gonzo, Muppet Treasure Island
"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits
"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits