09-25-2003, 11:30 PM
Quote:?#12: If I'm using a Blessed Aim merc and Enchantment, then if I can't crack fire immunity on a monster I pretty much have to leave them alone (as Ruvanal's discovery of psuedo-healing absorbtion will negate my lower physical damage effectiveness). If I don't have the Sorc Enchant my hireling, then I can always resummon golem/skelies/revives to "remove" enchantment (I'm not really found of the revives anyway, due to their timer being only 3 minutes whereas enchant can be 10+ minutes). So, if v1.10s is properly balanced and goes to release that way, how much skill do I need in skel mastery and skelies to get decent damage out of them, and is their to-hit good enough that a Might merc is a better idea overall anyway?
Well, you could just have the sorc get a skill like chain lightning or nova to deal with them, no?