09-25-2003, 08:01 PM
Crystalion,Sep 25 2003, 07:48 PM Wrote:Weeks ago I remember reading speculation that the sneeze interruption effect was deliberate to encourage players to have high DR.
.. and then they cap DR at 50%? :blink:
Technical questions regarding "passive" blocking
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Messages In This Thread |
Technical questions regarding "passive" blocking - by Crystalion - 09-25-2003, 12:32 AM
Technical questions regarding "passive" blocking - by Guest - 09-25-2003, 06:46 PM
Technical questions regarding "passive" blocking - by Crystalion - 09-25-2003, 07:57 PM
Technical questions regarding "passive" blocking - by Raziel - 09-25-2003, 08:01 PM
Technical questions regarding "passive" blocking - by adeyke - 09-25-2003, 08:02 PM
Technical questions regarding "passive" blocking - by Guest - 09-25-2003, 08:29 PM
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