Technical questions regarding "passive" blocking
#4
Crystalion,Sep 25 2003, 07:48 PM Wrote:Weeks ago I remember reading speculation that the sneeze interruption effect was deliberate to encourage players to have high DR.

.. and then they cap DR at 50%? :blink:
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Technical questions regarding "passive" blocking - by Guest - 09-25-2003, 06:46 PM
Technical questions regarding "passive" blocking - by Raziel - 09-25-2003, 08:01 PM
Technical questions regarding "passive" blocking - by Guest - 09-25-2003, 08:29 PM

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