09-25-2003, 08:00 AM
(This post was last modified: 09-25-2003, 08:04 AM by Crystalion.)
Quote:Let's run some numbers just for fun:Very interesting. Are those numbers "run" or from actual lying character screen⢠tests?
Quote:I wonder if this defense bonus works in v1.09d as well. It would be a shame if no one ever discovered this after all these years.I mentioned the Ribcracker because I had been aware of the effect personally and had also read early v1.10beta posts that were excited about the elite upgrade recipe for it as a potential WW weapon. Lots of obscure goodies among the sets and uniques (I think the Darkglow normal and similar exceptional +max resist armor are generally overlooked, for example, as is the Iratha's set, but the effect is huge).
Since I expect hell monsters to have ~5000 AR the numbers you cite:
Iron Barb: 75k
Paly: 67k (and don't discount his high and fast blocking on top of this)
Assassin/other: ~20+k
would indicate getting monsters down to ~20% chance to hit (pre-block) for normal characters and under 10% for Palys and Barbs.
The Paly has to be the winner if you also consider having a Barb in his party affect him with Shout, no?
edit: as long as you've gone this far, shouldn't you, for grins, also calculate in a defense shrine? :D
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"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits