09-24-2003, 09:49 PM
Snorelax,Sep 24 2003, 07:50 PM Wrote:Edit 2: I should really start checking things before I post. From http://www.hut.fi/~tgustafs/hitrecovery.htmlThis reminds me of a question I've not seen addressed in v1.10...
From the v1.10 readme:
Quote:âBlock lockâ has been eliminated. When a player character has just blocked an attack, the player cannot block again for a short period of time, the length of which increases as Blocking speed increases.Note that Blocking speed increasing is supposed to be *good*, so "can not block again" getting a longer period from it is an interesting situation.
In other words, what I initially wondered when first reading this, is if they are now granting, iirc ala v1.0 D2C, "autoblock" without blocking animation frames for a period of time after an initial block? If they are that is really really good for fast blocking shield users (like Holy Shield Palys). If they aren't, then to eliminate block lock they are penalizing the player by effectively taking away their shield for a while after every block (which is something Amazons might enjoy with lock for their evade/avoid/dodge skills, but which, imho, sucks for shield users).
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"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits