09-23-2003, 09:30 AM
Quote:Yes, there is a multiplier indeed, stored in molvl.txt (indexed by monster's level):
MinHP(normal) = monstat.minHP{monster} * monlvl.L-HP[level] / 100
MaxHP(normal) = monstat.maxHP{monster} * monlvl.L-HP[level] / 100
For NM/Hell, use L-HP(N) or L-HP(H) columns correspondently. For Realm non-Ladder games use columns without 'L-' prefix.
Are SP games treated as Ladder games? And what about monsters' damage?