Summoner Druid advice
#6
Well that makes me even more happy to have only put one skill point in barbs and solar creeper. Personally, I like solar creeper, with all the + to skills the one point in it is plenty and I was able to do away with all mana regen and leeching in equipment. It's not like the other creepers are any good anyway. The poison one was getting smeared back in act 3 normal. Maybe the life stealing creeper would work well with the were wolf.

I have never played a druid before this, I only started the char because I thought it was the weakest and would provide a good challenge. After I max grizzly, I will have only used 48 skill points, that will still leave and easy 20 to 40 before things will get too crazy. If I went elemental, it seems like it will be easy to max a skill, but I am worried it would ultimately be a waste in hell.

I am not sure where to go stat wise if I wanted to go shapeshift. The druid doesn't seem to have many hps. What do you all do for shapeshift? I seem to remember a lot of people using werebear and the oak spirit back when LOD first came out. Is that still a viable strategy?
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Messages In This Thread
Summoner Druid advice - by Kirgothi - 09-19-2003, 11:22 PM
Summoner Druid advice - by SwordAzon - 09-19-2003, 11:48 PM
Summoner Druid advice - by Kirgothi - 09-20-2003, 01:20 AM
Summoner Druid advice - by Pren - 09-20-2003, 02:28 AM
Summoner Druid advice - by adeyke - 09-20-2003, 02:36 AM
Summoner Druid advice - by Kirgothi - 09-20-2003, 04:55 AM
Summoner Druid advice - by Pren - 09-20-2003, 01:35 PM
Summoner Druid advice - by Kirgothi - 09-20-2003, 04:20 PM
Summoner Druid advice - by ak404 - 09-25-2003, 08:39 AM

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