Summoner Druid advice
#4
I'm afraid you've already wasted points, as solar creeper and spirit of barbs are worthless.

I assume you're playing 1.09. Volcano is an excellent killer and can be cast between castings of hurricane if you choose to take it too. Hurricane is somewhat low damage unless you catch several things in it, and not very effective in act 5, though. The slowing is useful, especially when paired with a holy freeze merc. Many folks enjoy the bow+wolves+volcano hunter druid.

But for raw soloing power as a druid, a werewolf with summons can't be beat. You are focused as a summoner, so you can never be as good of a werewolf or bear (both have their perks) as would be one that was focused on that. And you will need many, many levels to get the skills into an acceptable range. Picking up volcano will require less skill points and stay more with the style of letting your summons keep things busy.

Fissure is another excellent killer when maxed out, especially if you use your bear instead of wolves (they clump around it, you cast fissure on the bear and it hits them all, instead of casting a volcano under a single enemy.)

alternately, use less /players.
*Pren_LL-AB
USEast HC
Dark_Mutterings (Necromancer)
Doug_Winger (Wearbear)
Heroic career and 1.10 aspirations cut tragically short because NOBODY CAN DO ANYTHING WITH A 22.2K CONNECTION WHY DOES GOD HATE ME.
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Messages In This Thread
Summoner Druid advice - by Kirgothi - 09-19-2003, 11:22 PM
Summoner Druid advice - by SwordAzon - 09-19-2003, 11:48 PM
Summoner Druid advice - by Kirgothi - 09-20-2003, 01:20 AM
Summoner Druid advice - by Pren - 09-20-2003, 02:28 AM
Summoner Druid advice - by adeyke - 09-20-2003, 02:36 AM
Summoner Druid advice - by Kirgothi - 09-20-2003, 04:55 AM
Summoner Druid advice - by Pren - 09-20-2003, 01:35 PM
Summoner Druid advice - by Kirgothi - 09-20-2003, 04:20 PM
Summoner Druid advice - by ak404 - 09-25-2003, 08:39 AM

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