Roll call for "hidden" bonuses/features
#47
The -target lightning resistance on crescent moon can't break immunity, so I don't know what that poster is talking about. Wrt to Crescent Moon's balance, or lack thereof, the chance to cast static field is a double edged sword as it can wake up hordes of monsters that you don't want to get near. It also sets off LEBs which can be deadly.

Personally, though, I wouldn't mind if they nerfed the static field to level 1 or 3. What would be more interesting is to change things around a bit.

Maybe 10% chance to cast level 3 static field, and 40-50% chance to cast level 17 chain lightning. That way you'd get substantial lightning damage added to your attacks, but not screen spanning statics...
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Messages In This Thread
Roll call for "hidden" bonuses/features - by Guest - 08-24-2003, 08:32 PM
Roll call for "hidden" bonuses/features - by Guest - 08-25-2003, 03:11 AM
Roll call for "hidden" bonuses/features - by Guest - 08-30-2003, 08:42 AM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 02:05 AM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 03:47 PM
Roll call for "hidden" bonuses/features - by IlleglWpns - 09-11-2003, 07:37 PM
Roll call for "hidden" bonuses/features - by Guest - 09-13-2003, 10:02 PM
Roll call for "hidden" bonuses/features - by Guest - 09-20-2003, 04:53 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 12:46 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 02:57 PM

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