CelticHound,Sep 9 2003, 01:42 PM Wrote:Even if 1.10 didn't bring in another dime of revenue - and I'll contest that - it could be worth it, if it just kept another half dozen people from leaving. Turnover is a nasty hidden expense. Or if people don't leave, they may become apathetic, and what does that do for your future profits?Good point, but this also implies that the developers must have the passion/drive to work on that old game rather than a new one, which means that this process would not be driven by the company, just an expense that in your scenario they would be willing to pay if people felt that way.
Also, it implies that those developers will either simultaneously, or eventually, be working on other projects (From a profitability point of view their is no point having a highly motivated person working on a project with negative profit if they wont achieve above normal profit from that person through some other means)