09-03-2003, 12:19 PM
From what little I know of Sanctuary, it:
1) only affects you, not your allies
2) adds damage to your attacks - presumably ranged, even though it says "melee attacks"
3) won't affect your holy bolt damage, as that's a spell
4) periodically knocks back undead
Point 4 would be the only useful feature for a cleric. Add to that the fact that this skill for some braindead reason does NOT synergize with FOTH, Holy Bolt or Prayer.. sheesh. It's out on it's own and all it synergizes with is Cleansing. Erm.. cleansing? WTF sort of choice is that??
Still, you *could* make an amusing undead killer if and only if the damage is added to ranged attacks also. Because it's a percentage, it would take a high base damage and multiply it like crazy. Imagine if, say, a Paladin used a Buriza with Sanctuary on - it would be like firing mana-less superpowered piercing holy bolts.
But I bet Sanctuary really is only for melee attacks. Wow, what a worthless skill.
1) only affects you, not your allies
2) adds damage to your attacks - presumably ranged, even though it says "melee attacks"
3) won't affect your holy bolt damage, as that's a spell
4) periodically knocks back undead
Point 4 would be the only useful feature for a cleric. Add to that the fact that this skill for some braindead reason does NOT synergize with FOTH, Holy Bolt or Prayer.. sheesh. It's out on it's own and all it synergizes with is Cleansing. Erm.. cleansing? WTF sort of choice is that??
Still, you *could* make an amusing undead killer if and only if the damage is added to ranged attacks also. Because it's a percentage, it would take a high base damage and multiply it like crazy. Imagine if, say, a Paladin used a Buriza with Sanctuary on - it would be like firing mana-less superpowered piercing holy bolts.
But I bet Sanctuary really is only for melee attacks. Wow, what a worthless skill.