Warning
#3
This is accounted for by the levelreq in cubemain.txt and was known for some time in the AB.

In pseudo-code, the new level requirement can be expressed as this:
max(level_requirement_of_new_base_item, level_requirement_of_unique) + level_requirement_adder

The level_requirement_adder is +5 with a normal exceptional upgrade and +7 with an exceptional to elite upgrade. These are cumulative, so a normal to elite would get +12.

*points to links in sig*
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Messages In This Thread
Warning - by DSTheHermit - 09-01-2003, 05:09 PM
Warning - by lemekim - 09-01-2003, 06:16 PM
Warning - by adeyke - 09-01-2003, 06:42 PM
Warning - by DSTheHermit - 09-01-2003, 08:01 PM

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