08-31-2003, 09:52 AM
I shouldn't think it would be that hard to change to fit LOD.
The basic idea revolves around the three sorcs and a poison/curse necro, to represent the four elements. These are obviously the required chars, and you could have up to four others from there. I'd say you'd just pick the thing which each class can do that nobody else can, hopefully related to elements somehow, and design each character around that.
The Barb would be a tank using war cries and those Combat Masteries skills not related to weapons, such as Iron Skin and Natural Resistance. The Paladin would be limited to auras only - I guess Meditation would be the most popular one. The Druid would be an elementalist. It gets tougher from there as I have no idea what to do with an Assassin, I guess it would have to be traps, and it would be hard to balance the Amazon so that she wasn't overpowered compared to the other non element chars.
Mercs would have to be banned altogether to stay true to the original idea, also. I guess this is like the original EST for the most part, just simpler and including an extra act and two more chars. I'm not sure "balance" is necessary, since in the original EST the Sorcs did 90% of the killing anyway.
The basic idea revolves around the three sorcs and a poison/curse necro, to represent the four elements. These are obviously the required chars, and you could have up to four others from there. I'd say you'd just pick the thing which each class can do that nobody else can, hopefully related to elements somehow, and design each character around that.
The Barb would be a tank using war cries and those Combat Masteries skills not related to weapons, such as Iron Skin and Natural Resistance. The Paladin would be limited to auras only - I guess Meditation would be the most popular one. The Druid would be an elementalist. It gets tougher from there as I have no idea what to do with an Assassin, I guess it would have to be traps, and it would be hard to balance the Amazon so that she wasn't overpowered compared to the other non element chars.
Mercs would have to be banned altogether to stay true to the original idea, also. I guess this is like the original EST for the most part, just simpler and including an extra act and two more chars. I'm not sure "balance" is necessary, since in the original EST the Sorcs did 90% of the killing anyway.