08-29-2003, 05:51 PM
Regular (i.e. non boss) monsters in Hell difficulty always have at least one immunity (pick from fire, lightning, cold, poison, physical, and magic), and very small selection fo them have two (e.g. Gloams are lightning and poison immune). There are no regular monsters that are naturally immune two elements out of physical, fire, and cold.
There is a different story to be told about unique monsters however. These will quite regularly spawn with dual immunities, and triple immunes are not unheard of. You should worry too much about triple immunes though. They aren't very common, and you can always park them if necessary.
As far as your skill point ditribution goes, you're doing pretty well for a new player already. Concentrate on Fire Wall and Frozen Orb as suggested above (with some investments into Fire Mastery of course) and you'll do just fine. I would probably max out Fire Wall first, work on Fire Mastery, then max out Frozen Orb too. You can put an occassional point or two into Frozen Orb or Ice Blast to keep their chill/freeze duration at an acceptable level in Nightmare and Hell of course. Also try to put Ice Blast on your left click so you can spam that while you wait for the Fire Wall and Frozen Orb timers to expire. An Ice Blast and Fire Wall combo is actually quite useful if you aren't facing a monster immune to either elements.
While you're playing with Fire Wall, try to practice casting it to your side so the flames that normally extend to your left and right now run straight towards your enemy. This is the pinnacle state of Fire Wall casting, and it's much easier said than done. Don't give up and it'll keep you entertained for hours ;)
There is a different story to be told about unique monsters however. These will quite regularly spawn with dual immunities, and triple immunes are not unheard of. You should worry too much about triple immunes though. They aren't very common, and you can always park them if necessary.
As far as your skill point ditribution goes, you're doing pretty well for a new player already. Concentrate on Fire Wall and Frozen Orb as suggested above (with some investments into Fire Mastery of course) and you'll do just fine. I would probably max out Fire Wall first, work on Fire Mastery, then max out Frozen Orb too. You can put an occassional point or two into Frozen Orb or Ice Blast to keep their chill/freeze duration at an acceptable level in Nightmare and Hell of course. Also try to put Ice Blast on your left click so you can spam that while you wait for the Fire Wall and Frozen Orb timers to expire. An Ice Blast and Fire Wall combo is actually quite useful if you aren't facing a monster immune to either elements.
While you're playing with Fire Wall, try to practice casting it to your side so the flames that normally extend to your left and right now run straight towards your enemy. This is the pinnacle state of Fire Wall casting, and it's much easier said than done. Don't give up and it'll keep you entertained for hours ;)