08-26-2003, 06:42 AM
No problem, Assur.
Actually, I did test Breath of the Dying (BotD) and it honestly wasn't as cost effective as Beast, or even Doom. The fact that your IG doesn't really make many actual KILLS (it does land some hits though) makes the Poison Nova mod, which is one of its most valuable mods, rather useless. The extremely high ED is a plaintive point when modifying its puny damage, which is 7-11, i believe. That's like getting an ultra-Cruel Scimitar for the price of Vex, Zpd. and some other rare runes.
Indeed, I also tested Chaos :o :lol: and failed to mention it. The reasons were: a) it is ridiculously not cost effective, B) the chance to cast frozen orb is typically a very bad mod for a Necromancer, who is looking for corpses, especially when factoring in a Doom Merc, and, c) most of its mod truly wouldn't benefit an IG that much.
Hand of Justice is interesting; I didn't test that one initially. After testing it 5 minutes ago, I have concluded that it is simply erroneous for this build to activate that many monsters with both your Merc's Holy Freeze and the IG's Holy Fire. It basically makes it into a Fire Golem that is not recastable. Nix. Good idea though, if you can handle the hordes :)
Buena Suerte Assur.
Actually, I did test Breath of the Dying (BotD) and it honestly wasn't as cost effective as Beast, or even Doom. The fact that your IG doesn't really make many actual KILLS (it does land some hits though) makes the Poison Nova mod, which is one of its most valuable mods, rather useless. The extremely high ED is a plaintive point when modifying its puny damage, which is 7-11, i believe. That's like getting an ultra-Cruel Scimitar for the price of Vex, Zpd. and some other rare runes.
Indeed, I also tested Chaos :o :lol: and failed to mention it. The reasons were: a) it is ridiculously not cost effective, B) the chance to cast frozen orb is typically a very bad mod for a Necromancer, who is looking for corpses, especially when factoring in a Doom Merc, and, c) most of its mod truly wouldn't benefit an IG that much.
Hand of Justice is interesting; I didn't test that one initially. After testing it 5 minutes ago, I have concluded that it is simply erroneous for this build to activate that many monsters with both your Merc's Holy Freeze and the IG's Holy Fire. It basically makes it into a Fire Golem that is not recastable. Nix. Good idea though, if you can handle the hordes :)
Buena Suerte Assur.
In war, intelligence is the single greatest commodity.