08-21-2003, 08:55 AM
Speaking from a single player perspective, I think Blizzard has gotten the item balance right. Exceptional and elite items drop with enough frequency that you have a good shot at getting some nice uniques or set items. The upgrade recipes mean that you gear can grow with you and you can actually make use of the normal uniques past nightmare. A single player can now acquire decent gear without a lot of farming or shopping.
My only complain is that unique monster drops are not good enough to warrant the effort of killing them in higher difficulty levels (ESP in hell). If take the time to kill that physically immune stone skin, cursed, LEB, damn it I want something better than some crappy magic item. At the very least increase the rare chance or allow better quality base items to drop.
My only complain is that unique monster drops are not good enough to warrant the effort of killing them in higher difficulty levels (ESP in hell). If take the time to kill that physically immune stone skin, cursed, LEB, damn it I want something better than some crappy magic item. At the very least increase the rare chance or allow better quality base items to drop.