08-21-2003, 07:41 AM
1) Thanks Occhi. Mind if I call you that?
2) I understand how rare some of the runes will be, especially the ones in Bramble and Doom (I believe both require and "Ohm"?), but after a while, it seems even the rarest of items will fall into the hands of the casual player, be it through legitimate or illegitimate means. Also, though I direly hope that the ladder season will be quite short, perhaps 4 months at the most, as to promote skill rather than time spent endlessly MFing, I doubt that Blizzard will keep their promise to make exciting ladder seasons. How many times did they reset the ladder during the whole 1.09 era? A sloth could probably count the times on both hands (those two-fingered adorable furr-balls would incriminate Blizz as quickly as I could).
If Blizz actually does keep their promise, I'll put a post on the Lounge publicly apologizing for being so presumptuous, and also doing a small jig of happiness that they a) kept a promise, and B) did the DII community such a favor.
3) This is true... however, I wish that there was absolutely no dilution of incentive for team play. However, since I want team play to be main focus in the game, and I would derive a whole lot of fun from that, I suppose it's selfish of me to think they should eliminate your teleport charges and all whole new miscellany of stolen skills, since you guys derive fun from them. Well, to each his or her own. I simply hope that those items really are rewards for the persistent or lucky, or any combination thereof, and not some ridiculous standard that anyone can acquire when the situation calls for it like in v1.09 (cough*ravenfrost*shaftstop*stoneofjordan*cough).
Buena Suerte.
2) I understand how rare some of the runes will be, especially the ones in Bramble and Doom (I believe both require and "Ohm"?), but after a while, it seems even the rarest of items will fall into the hands of the casual player, be it through legitimate or illegitimate means. Also, though I direly hope that the ladder season will be quite short, perhaps 4 months at the most, as to promote skill rather than time spent endlessly MFing, I doubt that Blizzard will keep their promise to make exciting ladder seasons. How many times did they reset the ladder during the whole 1.09 era? A sloth could probably count the times on both hands (those two-fingered adorable furr-balls would incriminate Blizz as quickly as I could).
If Blizz actually does keep their promise, I'll put a post on the Lounge publicly apologizing for being so presumptuous, and also doing a small jig of happiness that they a) kept a promise, and B) did the DII community such a favor.
3) This is true... however, I wish that there was absolutely no dilution of incentive for team play. However, since I want team play to be main focus in the game, and I would derive a whole lot of fun from that, I suppose it's selfish of me to think they should eliminate your teleport charges and all whole new miscellany of stolen skills, since you guys derive fun from them. Well, to each his or her own. I simply hope that those items really are rewards for the persistent or lucky, or any combination thereof, and not some ridiculous standard that anyone can acquire when the situation calls for it like in v1.09 (cough*ravenfrost*shaftstop*stoneofjordan*cough).
Buena Suerte.
In war, intelligence is the single greatest commodity.