08-20-2003, 03:10 PM
Some crafty thoughts there. A skilled enchantress on the 2nd cpu has always been a help :), but now more so with FM working.
Your post got me to thinking about act 3 mercs, so i did some research and have determined that an act 3 fire merc can get lvl 42 fireball (hexfire, visc. shield, trang helm/armor). The problem is how often the AI uses inferno, and that without synergies the damage isn't high enough (approx 500-600 ave), so i'm leaning towards your suggestion of a fire rogue merc. If you instead used a cold rogue, would her freezing effect work through the explosion cloud? Although you'd lose damage, the freeze could be helpful.
I also noted the synergy between bash and stun on the act V merc, which would give the merc fairly decent +ED%. And both the non fire act 3 mercs have synergistic skills
I couldn't find any information on merc. skill level in 1.1s, so please enlighten me with a link if you have more info!
Thanks
Quillan
Your post got me to thinking about act 3 mercs, so i did some research and have determined that an act 3 fire merc can get lvl 42 fireball (hexfire, visc. shield, trang helm/armor). The problem is how often the AI uses inferno, and that without synergies the damage isn't high enough (approx 500-600 ave), so i'm leaning towards your suggestion of a fire rogue merc. If you instead used a cold rogue, would her freezing effect work through the explosion cloud? Although you'd lose damage, the freeze could be helpful.
I also noted the synergy between bash and stun on the act V merc, which would give the merc fairly decent +ED%. And both the non fire act 3 mercs have synergistic skills
I couldn't find any information on merc. skill level in 1.1s, so please enlighten me with a link if you have more info!
Thanks
Quillan