08-18-2003, 05:58 AM
>Either you had some bad luck
Well my best find in terms of weapons at least, in LoD 1.09 has been a Riphook bow. The rest of my gear is either a low-mid level runewords, or a crafted item. So yes my luck isn't the best.
>or he was near a zone that items can't be dropped on (happens at Duriel's a lot)
I know exactly what you're talking about, I've experienced this annoying bug from time to time. However I thought when this happens it would do a no-drop, as in nothing. I had a few battles with Duriel where he got on that buggy tile\location and he didn't even drop a TP scroll. But I don't think this is it.
I did 3 quick runs in normal difficulty, with a clvl 70 Paladin. LoD, 1.09, Single Player. The only MFind gear he has comes from his circlet, a whopping 6%. Obviously this is not enough of a sample size, but I just want to see the quick and dirty result.
Run #1 with players 1: 4 blue items, normal class. The "best" of the bunch was a Strange sabre of some sort of poison damage. The rest was utter garbage like +1 life items.
Run #2 with players 8: 3 blue items, 1 rare javelin, and 1 set item. Normal class. Cathan's staff and the rare was a lightning javelin with Knockback I believe.
Run #3 with players 1: 4 blue items, and 1 set item. Arcanna's staff or Tricks, don't remember the name. And a Razor bow of Worth (Exceptional class, albeit ironically named trinket.)
I might have to do more slumming in norm hell to confirm, but at the moment to me it doesn't look like players x affects the act end boss drops. I mainly just remember the old method that if you want to level grind, do a "players 5-8". And for item hunting like Meph runs, do it on Players 1.
But hey, if anyone can confirm that I'm on the wrong track or the right one, I'd be grateful.
ps. I thought that it might be a Bishbosh TC drop bug, but I thought this doesn't affect act end bosses, at least in 1.09?
Well my best find in terms of weapons at least, in LoD 1.09 has been a Riphook bow. The rest of my gear is either a low-mid level runewords, or a crafted item. So yes my luck isn't the best.
>or he was near a zone that items can't be dropped on (happens at Duriel's a lot)
I know exactly what you're talking about, I've experienced this annoying bug from time to time. However I thought when this happens it would do a no-drop, as in nothing. I had a few battles with Duriel where he got on that buggy tile\location and he didn't even drop a TP scroll. But I don't think this is it.
I did 3 quick runs in normal difficulty, with a clvl 70 Paladin. LoD, 1.09, Single Player. The only MFind gear he has comes from his circlet, a whopping 6%. Obviously this is not enough of a sample size, but I just want to see the quick and dirty result.
Run #1 with players 1: 4 blue items, normal class. The "best" of the bunch was a Strange sabre of some sort of poison damage. The rest was utter garbage like +1 life items.
Run #2 with players 8: 3 blue items, 1 rare javelin, and 1 set item. Normal class. Cathan's staff and the rare was a lightning javelin with Knockback I believe.
Run #3 with players 1: 4 blue items, and 1 set item. Arcanna's staff or Tricks, don't remember the name. And a Razor bow of Worth (Exceptional class, albeit ironically named trinket.)
I might have to do more slumming in norm hell to confirm, but at the moment to me it doesn't look like players x affects the act end boss drops. I mainly just remember the old method that if you want to level grind, do a "players 5-8". And for item hunting like Meph runs, do it on Players 1.
But hey, if anyone can confirm that I'm on the wrong track or the right one, I'd be grateful.
ps. I thought that it might be a Bishbosh TC drop bug, but I thought this doesn't affect act end bosses, at least in 1.09?