08-18-2003, 08:51 AM
>Three runs simply gives you zero information. Not enough to even begin coming to conclusions about the drops.
I did say this is not enough of a sample run. What I did want to know however, if there is a -big and noticeable- difference between players 1 and players 8 command. As in, the number of actual items drops. Eg: Will I get more items from act end boss with players x. Not counting those 3 runs I did tonight, but taking in the total amount of characters I've played so far, I still haven't seen a noticeable difference. (Of course that total is still less than 30 000.)
>chance to drop unique/sets are so low, even for act bosses, that adding 500% mf and going from 1 to 8 players will not bump the *actual* % to drop very much.
Eh? Sorry I should've made this clearer. The only reason I mentioned the (negligible) amount of MF I had was to warn that my character wasn't exactly a MF specialist. And I was more interested in the quantity, as opposed to the quality (sets\uniques etc).
>That's why mf works reasonably well in the cow level -- each cow has a horrible chance to drop something good, but there are so damned many of them, *in the long run* you get good drops.
Yes, I'm aware of that. I should've made clear that I was asking more on the effect of quantity of items "players x" on act end bosses, if any. And I mentioned Meph run as a specific example, though running the cow levels is also another way to "item farm" via volume. But as I said, I was more curious on the act end bosses. :)
>Wish I could say I'd done 30 000 runs to test this out, but at this point, I haven't.
Hmm, I never ran any "Mephbot" type of programs, but I'm thinking this might be one legitimate use for it.
>But don't go making any conclusions or even getting suspicious based on 3 runs.
I guess I should make clear what my conclusions or suspicions are first of all. Based on the total of all my 1.09 characters (plus 3 runs) so far (and yes I readily admit it's still much less than 30 000), I have no confirmation if the -quality- of the act end boss drop is affected. I do have a strong suspicion however, that the -quantity- so far isn't affected. At least in 1.09 sp.
I did say this is not enough of a sample run. What I did want to know however, if there is a -big and noticeable- difference between players 1 and players 8 command. As in, the number of actual items drops. Eg: Will I get more items from act end boss with players x. Not counting those 3 runs I did tonight, but taking in the total amount of characters I've played so far, I still haven't seen a noticeable difference. (Of course that total is still less than 30 000.)
>chance to drop unique/sets are so low, even for act bosses, that adding 500% mf and going from 1 to 8 players will not bump the *actual* % to drop very much.
Eh? Sorry I should've made this clearer. The only reason I mentioned the (negligible) amount of MF I had was to warn that my character wasn't exactly a MF specialist. And I was more interested in the quantity, as opposed to the quality (sets\uniques etc).
>That's why mf works reasonably well in the cow level -- each cow has a horrible chance to drop something good, but there are so damned many of them, *in the long run* you get good drops.
Yes, I'm aware of that. I should've made clear that I was asking more on the effect of quantity of items "players x" on act end bosses, if any. And I mentioned Meph run as a specific example, though running the cow levels is also another way to "item farm" via volume. But as I said, I was more curious on the act end bosses. :)
>Wish I could say I'd done 30 000 runs to test this out, but at this point, I haven't.
Hmm, I never ran any "Mephbot" type of programs, but I'm thinking this might be one legitimate use for it.
>But don't go making any conclusions or even getting suspicious based on 3 runs.
I guess I should make clear what my conclusions or suspicions are first of all. Based on the total of all my 1.09 characters (plus 3 runs) so far (and yes I readily admit it's still much less than 30 000), I have no confirmation if the -quality- of the act end boss drop is affected. I do have a strong suspicion however, that the -quantity- so far isn't affected. At least in 1.09 sp.