08-12-2003, 02:41 AM
(This post was last modified: 08-12-2003, 03:01 AM by Crystalion.)
Tub,Jul 22 2003, 08:47 AM Wrote:ias: ias from the claw in your left hand doesn't count (as said, 1.09 data, didn't check for 1.10)Noticed (again?--had forgotten at least) someone at the AB mentioning dual claw weapon block works at full (not 1/3) effectiveness while running so I decided to rethink being a weapon/shield assassin. This begged the question of how dual claw use, in v1.10s, affects Dragon Talon (which, along with Blade Fury, is my primary damage attack).
I remembered what you said here and have done a quick eyeball/ear test with a Greater Talon (-30) and a Hatchet Hands (10) by shift (holding still, no monster) attacking.
What seemed to be the case is that I saw/heard four speeds (when not using BoS)...
(Edit: probable bug effect being seen here--refer to edit at end of post...)
slowest
two claws, Greater Talons equiped last
slow
one claw: hatchet hands
decent
two claws, hatchet hands equiped last
better
one claw: Great Talons
There was no doubt whatsoever that the slowest, adding Greater Talons to hatchhands, was *slower* than just the hatchet hands alone.
I find this odd, as it neither matches an "ignores one claw's speed" nor does it match "averages both claws speed".
A friend suggested I need to equip two sets of Greater Talons, as the data so far does match an "adds both claws speed" and this would possibly be a confirming test.
Edit: while testing by grabbing some Blade Talons from the shop (-20) it occurred to me to test by doing a weapon switch back and forth after each change of equipment (since v1.10 beta has bugs adding things up and this seems to be one workaround). This indeed normalized test results such that averaging the speed of both weapons would seem to be the best fit (as the lone hatchet hands is now the slowest case, and hatchet hands with a faster claw is not as slow and doesn't seem dependant on which claw was last equiped).
"He's got demons? Cool!" -- Gonzo, Muppet Treasure Island
"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits
"Proto-matter... an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." -- Saavik, Star Trek III
"Mom! Dad! It's evil! Don't touch it!" -- Kevin, Time Bandits