08-11-2003, 09:22 PM
GRIZABELLA: ACT I
I'm happy to report that Grizabella passed the Act 1 test with flying colors. I'd like to give a detailed report on the exciting adventures of Grizabella in Act 1 and describe all of the new strategies and game concepts I learned along the way, except that all of the monsters fell exactly according to plan, Grizabella was never in any real danger, and I didn't really learn much except that Delirium is the most powerful item in the game.
The one thing I did learn was that shaman have an incredible range on their "Raise Carver" spell. The Carvers and Shaman are fire immune, so they always took some time to kill. I always teleported around to hunt down all the shaman before taking out the Carvers, of course. I'd think I got them all, start to kill some carvers, and the carvers end up being revived by a shaman in some corner two screens away.
Otherwise, everything was a slow methodical cakewalk.
The Quest Screen
The Waypoint Screen
I'm happy to report that Grizabella passed the Act 1 test with flying colors. I'd like to give a detailed report on the exciting adventures of Grizabella in Act 1 and describe all of the new strategies and game concepts I learned along the way, except that all of the monsters fell exactly according to plan, Grizabella was never in any real danger, and I didn't really learn much except that Delirium is the most powerful item in the game.
The one thing I did learn was that shaman have an incredible range on their "Raise Carver" spell. The Carvers and Shaman are fire immune, so they always took some time to kill. I always teleported around to hunt down all the shaman before taking out the Carvers, of course. I'd think I got them all, start to kill some carvers, and the carvers end up being revived by a shaman in some corner two screens away.
Otherwise, everything was a slow methodical cakewalk.
The Quest Screen
The Waypoint Screen